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Το περιεχόμενο παρέχεται από το Andrew Kimball, Dylan Wren and Aubrey Sommer, Andrew Kimball, Dylan Wren, and Aubrey Sommer. Όλο το περιεχόμενο podcast, συμπεριλαμβανομένων των επεισοδίων, των γραφικών και των περιγραφών podcast, μεταφορτώνεται και παρέχεται απευθείας από τον Andrew Kimball, Dylan Wren and Aubrey Sommer, Andrew Kimball, Dylan Wren, and Aubrey Sommer ή τον συνεργάτη της πλατφόρμας podcast. Εάν πιστεύετε ότι κάποιος χρησιμοποιεί το έργο σας που προστατεύεται από πνευματικά δικαιώματα χωρίς την άδειά σας, μπορείτε να ακολουθήσετε τη διαδικασία που περιγράφεται εδώ https://el.player.fm/legal.
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Remnant II

1:10:54
 
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Το περιεχόμενο παρέχεται από το Andrew Kimball, Dylan Wren and Aubrey Sommer, Andrew Kimball, Dylan Wren, and Aubrey Sommer. Όλο το περιεχόμενο podcast, συμπεριλαμβανομένων των επεισοδίων, των γραφικών και των περιγραφών podcast, μεταφορτώνεται και παρέχεται απευθείας από τον Andrew Kimball, Dylan Wren and Aubrey Sommer, Andrew Kimball, Dylan Wren, and Aubrey Sommer ή τον συνεργάτη της πλατφόρμας podcast. Εάν πιστεύετε ότι κάποιος χρησιμοποιεί το έργο σας που προστατεύεται από πνευματικά δικαιώματα χωρίς την άδειά σας, μπορείτε να ακολουθήσετε τη διαδικασία που περιγράφεται εδώ https://el.player.fm/legal.

On this episode of Your Friendly Neighborhood Gamers Andrew and Dylan take a deep dive into Remnant 2. Remnant 2 is a third-person shooter action role-playing video game developed by Gunfire Games and published by Gearbox Publishing. A sequel to Remnant: From the Ashes, the game was released for PlayStation 5, Windows and Xbox Series X/S on July 25, 2023. Like its predecessor, Remnant 2 is a third-person shooter inspired by Soulslike video games. Players can wield up to two guns, alongside their melee weapon. And at the beginning of the game, players can select their character archetypes. While the first game features procedural generation by changing a level's layout and enemy spawn points, it has been significantly expanded in Remnant 2. According to Gunfire Games, enemy types, the aesthetic of a region, boss characters, non-playable characters and the game's storyline and quests are also randomly generated. Players can play through the entire game solo, though the game also supports a three-player cooperative multiplayer mode.
The hosts break down what they thought about the gameplay loop and whether the procedural generation worked well or not. They also discuss the puzzles in this game and discuss if they added to the overall experience or not. They tackle the question of whether or not this game should be called a soulslike game or it there could be a better category for it to fit in. And lastly, they talk about their individual builds and how they approached the game as a far as weapons and gear.
TIMESTAMPS
Verdicts - 1:00:34

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147 επεισόδια

Artwork
iconΜοίρασέ το
 
Manage episode 390176260 series 3001263
Το περιεχόμενο παρέχεται από το Andrew Kimball, Dylan Wren and Aubrey Sommer, Andrew Kimball, Dylan Wren, and Aubrey Sommer. Όλο το περιεχόμενο podcast, συμπεριλαμβανομένων των επεισοδίων, των γραφικών και των περιγραφών podcast, μεταφορτώνεται και παρέχεται απευθείας από τον Andrew Kimball, Dylan Wren and Aubrey Sommer, Andrew Kimball, Dylan Wren, and Aubrey Sommer ή τον συνεργάτη της πλατφόρμας podcast. Εάν πιστεύετε ότι κάποιος χρησιμοποιεί το έργο σας που προστατεύεται από πνευματικά δικαιώματα χωρίς την άδειά σας, μπορείτε να ακολουθήσετε τη διαδικασία που περιγράφεται εδώ https://el.player.fm/legal.

On this episode of Your Friendly Neighborhood Gamers Andrew and Dylan take a deep dive into Remnant 2. Remnant 2 is a third-person shooter action role-playing video game developed by Gunfire Games and published by Gearbox Publishing. A sequel to Remnant: From the Ashes, the game was released for PlayStation 5, Windows and Xbox Series X/S on July 25, 2023. Like its predecessor, Remnant 2 is a third-person shooter inspired by Soulslike video games. Players can wield up to two guns, alongside their melee weapon. And at the beginning of the game, players can select their character archetypes. While the first game features procedural generation by changing a level's layout and enemy spawn points, it has been significantly expanded in Remnant 2. According to Gunfire Games, enemy types, the aesthetic of a region, boss characters, non-playable characters and the game's storyline and quests are also randomly generated. Players can play through the entire game solo, though the game also supports a three-player cooperative multiplayer mode.
The hosts break down what they thought about the gameplay loop and whether the procedural generation worked well or not. They also discuss the puzzles in this game and discuss if they added to the overall experience or not. They tackle the question of whether or not this game should be called a soulslike game or it there could be a better category for it to fit in. And lastly, they talk about their individual builds and how they approached the game as a far as weapons and gear.
TIMESTAMPS
Verdicts - 1:00:34

Support the show

  continue reading

147 επεισόδια

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