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Το περιεχόμενο παρέχεται από το Jordan Blackman. Όλο το περιεχόμενο podcast, συμπεριλαμβανομένων των επεισοδίων, των γραφικών και των περιγραφών podcast, μεταφορτώνεται και παρέχεται απευθείας από τον Jordan Blackman ή τον συνεργάτη της πλατφόρμας podcast. Εάν πιστεύετε ότι κάποιος χρησιμοποιεί το έργο σας που προστατεύεται από πνευματικά δικαιώματα χωρίς την άδειά σας, μπορείτε να ακολουθήσετε τη διαδικασία που περιγράφεται εδώ https://el.player.fm/legal.
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How to Create Innovative Game Designs, with Nick Fortugno

38:00
 
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Manage episode 298439631 series 1431233
Το περιεχόμενο παρέχεται από το Jordan Blackman. Όλο το περιεχόμενο podcast, συμπεριλαμβανομένων των επεισοδίων, των γραφικών και των περιγραφών podcast, μεταφορτώνεται και παρέχεται απευθείας από τον Jordan Blackman ή τον συνεργάτη της πλατφόρμας podcast. Εάν πιστεύετε ότι κάποιος χρησιμοποιεί το έργο σας που προστατεύεται από πνευματικά δικαιώματα χωρίς την άδειά σας, μπορείτε να ακολουθήσετε τη διαδικασία που περιγράφεται εδώ https://el.player.fm/legal.

In this episode:

Jordan sits down with Nick Fortugno, an entrepreneur, game designer, and interactive narrative expert. Nick is the co-founder and Chief Creative Officer at Playmatics, a company known for creating innovative digital and real-world experiences for top organizations like Pro Publica, Red Bull, AMC (including the CableFAX award-winning Breaking Bad: The Interrogation), Disney, the American Museum of Natural History, and more. Nick also teaches at Parsons School of Design, where he's helped shape their game design curriculum.

Topics covered:

  • Nick’s journey from intern to Founder and Chief Creative Officer at Playmatics
  • Key lessons on keeping a game studio afloat and competitive in a crowded market
  • The game-changing principles of game design he’s picked up over the course of his career
  • “Failing up” in game design: how mistakes fuel innovation
  • The MDA framework (Mechanics, Dynamics, Aesthetics) as an approach to game design and how he utilizes this technique
  • What Nick looks for when hiring game designers and producers: what’s taught in school vs. what needs to be cultivated
  • The role of artificial intelligence in the future of gaming technology

For more game industry tips:


Episode Timestamps:

[03:29] Nick’s early career and transition into game design

[06:35] The foundation and evolution of Playmatics

[08:02] The two key lessons that helped Playmatics survive and thrive

[11:36] Innovative game design approach at Playmatics

[16:09] How game genres evolve and how designers can think beyond genre constraints

[19:40] The value of early prototypes and using failure to innovate

[21:00] Using MDA as a approach to game design

[24:29] What Nick looks for when hiring game designers and producers

[28:56] The role of AI and machine learning in future game development

[34:25] How social gaming has grown during the pandemic


Resources & media mentioned in this episode:

Connect with Nick Fortugno:


Learn more about Playmatics:


Games & companies mentioned:

  • Playmatics
  • AreaCode
  • Rebel Monkey
  • GameLab (Diner Dash)
  • Pro Publica (The Waiting Game)
  • Breaking Bad: The Interrogation (AMC)
  • The Street Game Festival (Come Out and Play)
  • Revolutionary Choices (Educational history game)

  continue reading

39 επεισόδια

Artwork
iconΜοίρασέ το
 
Manage episode 298439631 series 1431233
Το περιεχόμενο παρέχεται από το Jordan Blackman. Όλο το περιεχόμενο podcast, συμπεριλαμβανομένων των επεισοδίων, των γραφικών και των περιγραφών podcast, μεταφορτώνεται και παρέχεται απευθείας από τον Jordan Blackman ή τον συνεργάτη της πλατφόρμας podcast. Εάν πιστεύετε ότι κάποιος χρησιμοποιεί το έργο σας που προστατεύεται από πνευματικά δικαιώματα χωρίς την άδειά σας, μπορείτε να ακολουθήσετε τη διαδικασία που περιγράφεται εδώ https://el.player.fm/legal.

In this episode:

Jordan sits down with Nick Fortugno, an entrepreneur, game designer, and interactive narrative expert. Nick is the co-founder and Chief Creative Officer at Playmatics, a company known for creating innovative digital and real-world experiences for top organizations like Pro Publica, Red Bull, AMC (including the CableFAX award-winning Breaking Bad: The Interrogation), Disney, the American Museum of Natural History, and more. Nick also teaches at Parsons School of Design, where he's helped shape their game design curriculum.

Topics covered:

  • Nick’s journey from intern to Founder and Chief Creative Officer at Playmatics
  • Key lessons on keeping a game studio afloat and competitive in a crowded market
  • The game-changing principles of game design he’s picked up over the course of his career
  • “Failing up” in game design: how mistakes fuel innovation
  • The MDA framework (Mechanics, Dynamics, Aesthetics) as an approach to game design and how he utilizes this technique
  • What Nick looks for when hiring game designers and producers: what’s taught in school vs. what needs to be cultivated
  • The role of artificial intelligence in the future of gaming technology

For more game industry tips:


Episode Timestamps:

[03:29] Nick’s early career and transition into game design

[06:35] The foundation and evolution of Playmatics

[08:02] The two key lessons that helped Playmatics survive and thrive

[11:36] Innovative game design approach at Playmatics

[16:09] How game genres evolve and how designers can think beyond genre constraints

[19:40] The value of early prototypes and using failure to innovate

[21:00] Using MDA as a approach to game design

[24:29] What Nick looks for when hiring game designers and producers

[28:56] The role of AI and machine learning in future game development

[34:25] How social gaming has grown during the pandemic


Resources & media mentioned in this episode:

Connect with Nick Fortugno:


Learn more about Playmatics:


Games & companies mentioned:

  • Playmatics
  • AreaCode
  • Rebel Monkey
  • GameLab (Diner Dash)
  • Pro Publica (The Waiting Game)
  • Breaking Bad: The Interrogation (AMC)
  • The Street Game Festival (Come Out and Play)
  • Revolutionary Choices (Educational history game)

  continue reading

39 επεισόδια

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