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Το περιεχόμενο παρέχεται από το City of Town: An Improvised DND Adventure!. Όλο το περιεχόμενο podcast, συμπεριλαμβανομένων των επεισοδίων, των γραφικών και των περιγραφών podcast, μεταφορτώνεται και παρέχεται απευθείας από τον City of Town: An Improvised DND Adventure! ή τον συνεργάτη της πλατφόρμας podcast. Εάν πιστεύετε ότι κάποιος χρησιμοποιεί το έργο σας που προστατεύεται από πνευματικά δικαιώματα χωρίς την άδειά σας, μπορείτε να ακολουθήσετε τη διαδικασία που περιγράφεται εδώ https://el.player.fm/legal.
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I Accepted a Duel I Knew I Couldn't Win

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Manage episode 434953024 series 3586274
Το περιεχόμενο παρέχεται από το City of Town: An Improvised DND Adventure!. Όλο το περιεχόμενο podcast, συμπεριλαμβανομένων των επεισοδίων, των γραφικών και των περιγραφών podcast, μεταφορτώνεται και παρέχεται απευθείας από τον City of Town: An Improvised DND Adventure! ή τον συνεργάτη της πλατφόρμας podcast. Εάν πιστεύετε ότι κάποιος χρησιμοποιεί το έργο σας που προστατεύεται από πνευματικά δικαιώματα χωρίς την άδειά σας, μπορείτε να ακολουθήσετε τη διαδικασία που περιγράφεται εδώ https://el.player.fm/legal.

Cob has spent his life being the greatest Duelist in the world. Through trickery and misdeception, he's never found an obstacle he couldn't overcome. But the times are changing, and when Cob finds himself within a small town. He'll have to decide whether he can become the man the world needs him to be, or if he'll finally end up on the wrong side of the crossbow.

Every City of Town adventure is made up on the spot. No character sheets, no prep work, just infinite amounts of dragon slaying and infinite amounts of DND. To never miss an adventure, make sure you subscribe.

If you prefer to watch the adventure, check out our YouTube Channel: https://www.youtube.com/@cityoftowndnd

Adventure Setup:

  • Dungeon Master (DM): Michael
  • Player: Casey, playing Cob, a legendary changeling duelist on the verge of retiring from the dueling circuit.

Story Summary:

Setting: A Wild West-inspired town in the Free North

  • Cob, a renowned changeling duelist, is preparing for one final duel against Chester McBester, the leader of the World Federation of Dueling Compatriots. Chester represents a new, rigid form of dueling that Cob despises.
  • Challenge: Cob must win the duel while following the strict rules imposed by the Federation, rules he has never adhered to before.

Key Scenes:

  1. Opening Duel with Jane:

    • [00:03:00] - Cob quickly takes down Jane in an unfair, preemptive strike, setting the tone for his wild-card nature.
    • [00:06:46] - Cob makes a speech to the gathered crowd, announcing his intention to retire after one final duel.
  2. Introduction of Chester McBester:

    • [00:09:20] - Chester McBester, leader of the World Federation of Dueling Compatriots, challenges Cob to a duel under the Federation’s strict rules.
    • [00:12:09] - Cob is revealed to be a changeling, adding depth to his character as a master of deception.
  3. Tension at the Saloon:

    • [00:22:24] - Cob, filled with doubt, heads to the Spittoon Saloon to drink and reflect on his life as a duelist.
    • [00:25:32] - Cob confides in Merida, the saloon owner, revealing his insecurities and the backstory of how he took the name Cob from a famous duelist he killed.
  4. Training for the Duel:

    • [00:40:01] - Merida teaches Cob how to duel by the rules, helping him prepare for his showdown with Chester.
    • [00:42:35] - Cob struggles with his aim but slowly improves under Merida’s guidance.
  5. The Final Duel:

    • [00:50:02] - Cob and Chester face off in the streets, with the crowd gathered to watch the showdown.
    • [00:53:24] - Cob calls for Lullaby, his secretly kept cat, who leaps from the rooftops to attack Chester, giving Cob an unexpected edge.

Climax:

  • [00:56:45] - The duel reaches its peak as Chester is distracted by Lullaby. Cob fires his shot, but it’s Merida who saves the day by sniping Chester from a hidden vantage point.
  • Resolution: Cob wins the duel “fair and square,” and the crowd erupts in celebration.
  continue reading

10 επεισόδια

Artwork
iconΜοίρασέ το
 
Manage episode 434953024 series 3586274
Το περιεχόμενο παρέχεται από το City of Town: An Improvised DND Adventure!. Όλο το περιεχόμενο podcast, συμπεριλαμβανομένων των επεισοδίων, των γραφικών και των περιγραφών podcast, μεταφορτώνεται και παρέχεται απευθείας από τον City of Town: An Improvised DND Adventure! ή τον συνεργάτη της πλατφόρμας podcast. Εάν πιστεύετε ότι κάποιος χρησιμοποιεί το έργο σας που προστατεύεται από πνευματικά δικαιώματα χωρίς την άδειά σας, μπορείτε να ακολουθήσετε τη διαδικασία που περιγράφεται εδώ https://el.player.fm/legal.

Cob has spent his life being the greatest Duelist in the world. Through trickery and misdeception, he's never found an obstacle he couldn't overcome. But the times are changing, and when Cob finds himself within a small town. He'll have to decide whether he can become the man the world needs him to be, or if he'll finally end up on the wrong side of the crossbow.

Every City of Town adventure is made up on the spot. No character sheets, no prep work, just infinite amounts of dragon slaying and infinite amounts of DND. To never miss an adventure, make sure you subscribe.

If you prefer to watch the adventure, check out our YouTube Channel: https://www.youtube.com/@cityoftowndnd

Adventure Setup:

  • Dungeon Master (DM): Michael
  • Player: Casey, playing Cob, a legendary changeling duelist on the verge of retiring from the dueling circuit.

Story Summary:

Setting: A Wild West-inspired town in the Free North

  • Cob, a renowned changeling duelist, is preparing for one final duel against Chester McBester, the leader of the World Federation of Dueling Compatriots. Chester represents a new, rigid form of dueling that Cob despises.
  • Challenge: Cob must win the duel while following the strict rules imposed by the Federation, rules he has never adhered to before.

Key Scenes:

  1. Opening Duel with Jane:

    • [00:03:00] - Cob quickly takes down Jane in an unfair, preemptive strike, setting the tone for his wild-card nature.
    • [00:06:46] - Cob makes a speech to the gathered crowd, announcing his intention to retire after one final duel.
  2. Introduction of Chester McBester:

    • [00:09:20] - Chester McBester, leader of the World Federation of Dueling Compatriots, challenges Cob to a duel under the Federation’s strict rules.
    • [00:12:09] - Cob is revealed to be a changeling, adding depth to his character as a master of deception.
  3. Tension at the Saloon:

    • [00:22:24] - Cob, filled with doubt, heads to the Spittoon Saloon to drink and reflect on his life as a duelist.
    • [00:25:32] - Cob confides in Merida, the saloon owner, revealing his insecurities and the backstory of how he took the name Cob from a famous duelist he killed.
  4. Training for the Duel:

    • [00:40:01] - Merida teaches Cob how to duel by the rules, helping him prepare for his showdown with Chester.
    • [00:42:35] - Cob struggles with his aim but slowly improves under Merida’s guidance.
  5. The Final Duel:

    • [00:50:02] - Cob and Chester face off in the streets, with the crowd gathered to watch the showdown.
    • [00:53:24] - Cob calls for Lullaby, his secretly kept cat, who leaps from the rooftops to attack Chester, giving Cob an unexpected edge.

Climax:

  • [00:56:45] - The duel reaches its peak as Chester is distracted by Lullaby. Cob fires his shot, but it’s Merida who saves the day by sniping Chester from a hidden vantage point.
  • Resolution: Cob wins the duel “fair and square,” and the crowd erupts in celebration.
  continue reading

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