Hackett δημόσια
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More info: https://www.valadria.com/no-stacking/🔗 LINKSBook: https://www.amazon.com/How-Make-Video-Game-Yourself/dp/1736576208/Coaching: https://www.valadria.com/game-dev-coaching-consulting/🎬 TIMELINE0:00 Intro1:05 GDC 20247:27 No Stacking25:21 Goals34:51 Outro🎹 MUSICElectro Breaks Loop: https://teknoaxe.com/Link_Code_3.php?q=749Phantom Anthem Wub…
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Links galore: https://www.valadria.com/seeing-things-steam-next-fest-greg-love/ 🎬 TIMELINE 0:00 Intro 4:14 Story Machine 11:50 Seeing Things 19:26 Steam Next Fest 36:30 Live streams 42:20 What's next? 45:59 Release after SNF? 49:39 Multiple demos 55:19 Outro 📙 SOLO DEV BOOK: https://www.amazon.com/How-Make-Video-Game-Yourself/dp/1736576208/ #gamede…
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Links & more: https://www.valadria.com/the-money-episode/ 🎬 Timeline 0:00 Intro 1:36 User Interface (UI) 10:32 Configurable input 21:10 Climbing the wall 26:40 A "game shell" 37:48 The Money Part 43:02 Kickstarter(s) 50:35 Coaching 53:06 Outro --- Send in a voice message: https://podcasters.spotify.com/pod/show/make-the-game/message…
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Article: https://www.valadria.com/my-2-year-indie-postmortem/ 🎹 Music https://teknoaxe.com/Link_Code_3.php?q=879 https://stevenmelin.itch.io/lo-fi-atmospheres-music-pack https://teknoaxe.com/Link_Code_3.php?q=1601 --- Send in a voice message: https://podcasters.spotify.com/pod/show/make-the-game/message…
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Show Notes The Early Days of id Software How to Make a Video Game All By Yourself 🐷 Pixel Washer (Steam page) Silver, a font for games by Poppy Works Jeremy Jackson Performative Game Development: The Design and Marketing of Nuclear Throne Music Frozen Karma SuloSounds Phantom Anthem Wubs I Am a Monster Sans Vocals --- Send in a voice message: https…
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Pixel Washer: http://www.pixelwasher.com/0:00 Intro0:17 What's Pixel Washer?1:44 Why's Pixel Washer?5:22 What's cool about it?7:11 State of the game8:57 Outro#gamedev #devlog #solodev --- Send in a voice message: https://podcasters.spotify.com/pod/show/make-the-game/message
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4 main topics in this fun chat with Heart Beast (Ben Anderson): 📙 Ben's solo developer book Production Point 🛠 When to pivot projects? 🚒 GameMaker VS Godot 🎮 Ben's new game WASarD BOOKS! 🛠 Ben's book Production Point: https://courses.heartgamedev.com/p/my-downloadable-87616 📙 Matt's book How to Make a Video Game All By Yourself: https://www.amazon.…
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Unity, owning your tools, JS GameDev Summit, Pixel Washer, & Game music: https://valadria.com/the-unity-debacle/ 📝 Show Notes Unity Leadership Unity and ironSource’s $4.4B merger is now complete Game developers are furious about Unity's new installation-based fees Devs discovered that Unity removed GitHub repo to track license changes and updated i…
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Time for another game dev podcast! 🎙 You've been so kind & encouraging about last week's episode that I just had to keep talking. Let's do this. We're discussing: On loving & hating marketing Ignore the "Great Attractors" Failing to follow your own advice Your tools serving you VS getting in your way Thoughts on crowd-funding 🎸 Music Simple but Eff…
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It's time for a podcast-style podcast (if that makes sense). A long conversation that rambles & goes off on tangents, but delivers an honest deep dive into my process & what I'm working on. Topics 🛠 What I'm working on 🎮 Refocusing on game development 🧪 Concept development 😀 I hate marketing (jk, let me explain) 🪑 Being authentic online 💰 (Bonus: M…
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https://www.valadria.com/game-trailers-with-derek-lieu/ Does anybody read the text that I type into this box? I have no idea. Anyway here's a timecode dump from my notes, maybe this is helpful: 0:16: getting into game trailers 4:40: overflow work 5:15: charging not enough, less agency / more indie 5:15: undercharging 8:00: make fan trailers 11:00: …
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🦇 Add Witchmore to your Steam witchlist: https://store.steampowered.com/app/2289580/Witchmore/📙 Read more: https://www.valadria.com/witchmore-devlog-intro/TIMELINE0:00 Intro1:15 Why Witchmore?2:47 Eggspansion5:37 Scratch your itches7:58 What's cool about it?10:59 What's next?MUSIC* Electro Breaks Loop Remastered: https://teknoaxe.com/Link_Code_3.ph…
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Learn Steam game marketing from expert Chris Zukowski!Find resources & more: https://www.valadria.com/steam-game-marketing-with-chris-zukowski/ 0:00 Intro0:15 Critical Steam dev marketing advice1:51 Reliable Steam dev strategies3:38 Translating your page6:28 Interest-first dev9:48 Outro --- Send in a voice message: https://podcasters.spotify.com/po…
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Join me on today's Make the Game as we talk going solo with Luke Muscat, designer of mobile hits Fruit Ninja and Jetpack Joyride. Luke's fascinating journey through games includes going from leadership roles to learning programming & art. Particularly fascinating to me is Luke's usage of YouTube to prove prototypes before committing fully to a conc…
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Come hang out with me and @ThomasStewartDev on today's Make the Game! We're talking about indie game dev, video creation, and how to balance these complicated things.0:00 Intro1:16 Game dev book4:08 Monetized GOT5:36 Consumer VS creator7:24 YouTube tips8:44 Delivering on promises11:15 Game dev tiers14:21 Work/life balance18:50 Tanks, but No Tanks21…
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How do you make a good Steam page? 0:00 Intro 0:20 Summary 0:28 Assets 2:46 Short description 4:00 Long description 5:04 Screenshots 5:34 Trailer 6:57 Resources 7:17 Outro Notes, links, & attributions: https://www.valadria.com/how-to-make-a-good-steam-page/ --- Send in a voice message: https://podcasters.spotify.com/pod/show/make-the-game/message…
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How making pancakes can make you a better game developer: 0:00 Intro 0:25 Topics 1:20 Pancakes as creative works 1:49 Why pancakes? 2:32 How I make pancakes 3:43 Iteration is key 4:31 A tight feedback loop 6:29 Making a pancake machine 7:07 Ready to automate? 8:45 Handmade VS procedural 11:08 Outro https://www.valadria.com/pancakes-equal-excellence…
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Let's make big games! I just launched an advanced guide for indie game developers who are ready for the next level. Let's talk all about it. Show notes How to Make a Video Game All By Yourself Making Big Indie Games Super Hackett Bros --- Send in a voice message: https://podcasters.spotify.com/pod/show/make-the-game/message…
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How development limitations like palettes and strict architecture help you make decisions faster! Show notes: * https://www.youtube.com/watch?v=YaUdstkv1RE * https://store.steampowered.com/app/1258220/Song_of_Iron/ * https://discord.gg/9mmt67HaTA * https://junkfort.itch.io/plane-puncher * http://www.indiegamesim.com/ * https://joshuamorse.bandcamp.…
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Want to level up your creative self? These 5 things helped me become an artist and make video games by myself. (Technically there's 6 but 1 of them is a secret sssshhh let's be silent like the snake.) READ: https://www.valadria.com/5-ways-to-take-your-creative-side-seriously-right-now/ LISTEN: https://www.valadria.com/make-the-game/ BOOK: https://w…
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Let's talk about a saturation analysis, which is a tool you can use on your game design to see what all it can do. Examining the game of chess, what all is it capable of? There's an 8x8 board, pieces can be moved, removed, or modified, but what else? How would you get ideas if you were working on chess but with a new twist? This tool shines a light…
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Welcome to the first episode of Make the Game! We're going to make video games together and it's gonna be a blast. I'm Matt Hackett and for this first episode let's start with a ton of great places online to gear up your games industry knowledge. Heard of Gamedeveloper.com, Game Maker's Toolkit, Sequelitis? If not you are in for a TREAT and if so l…
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