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Fey Earth

Fey Earth

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Fey Earth is an indie ttrpg set in an alternate 19th century Earth where all the creatures from folklore and fairy tale are real and have always lived alongside humanity. It is a world where magic and industry are merging. The Fey in Fey Earth are faithful depictions based on folklore so while you will see names you are familiar with you may be surprised to discover the true might and power of these beings.
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As Gwynn and Aminata continue their night they find themselves meeting some new faces. While all are new to Gwynn, Aminata is well travelled in the high society social events of Paris so she is intrigued by some beautiful men she has never meet before.
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Mina coming down to breakfast the morning after her fight with the injuries she sustained horrifies Sylvia who has a breakdown over it. She eventually reveals some tragic details of her past on what turns out to be a very important and special day for her.
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Mina finds herself in a fighting ring. Beneath the city of Paris in its ancient catacombs surrounded by wealthy members of Parisian society all eager to place wagers on these bare knuckle fighters. How will she do? Will she win her fight and will she win any money?
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Gwynn shows the party her new apartment and they discuss what this might mean regarding her relationship with Joséphine. She also learns something of Joséphine's previous lovers and Mina tells the party that she has found her own room and is moving out of Aminata's parents home too.
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Gwynn finds her lover Joséphine showering her with even more gifts this time more outrageous than anything else she has given her. What does this mean about the balance in their relationship. Justine also creates some gifts for her friends too, but these are a lot more innocent
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The party feeling guilty about having kept the magic items they had retrieved return to Madame Gaultier with them for her. Hopefully she will believe their story as to how they got them. Mini goes looking for trouble in a dangerous part of the city
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The party is introduced to Madame Gaultier's groomsman Jerome and a truly incredible enchanted carriage as they escape the scene of their recent fight and head to her home to discuss with what happened. But will they give her the magic items they acquired?
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Join us for a fun game of festive romance as our big city exec returns to his hometown for the holidays and meets the local quirky artist looking for inspiration. Will they find love at this magical time of year or will the sparks fizzle out? You can download this game for your own enjoyment here and help support an amazing ttrpg creator LaLionneCo…
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The party finds themselves facing off against a gang of men hired by Madame Gaultier to explore a fey mound who have decided that they can change the terms of their contract because their employer is a woman. How will they react to this new group of women negotiators?
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Gwynn spends another magical evening with Madame Gaultier, being showered with more expensive gifts. In the process of her time with her she discovers her lover has been having some trouble with a group of men she hired to explore an abandoned fey mound. Gwynn offers her party's services to deal with these men for Madame Gaultier, always eager to r…
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The party returns to Madame Gaultier's store with the items they retrieved from the goblins home and try to bargain a good deal with her for them. They want to be well paid but also want to stay in her good graces as she has become a very good employer of them and Gwynn especially wants to maintain a good relationship…
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The party having made their way past the enchanted shrubbery in the gardens in front of the house must now enter and explore the abandoned home of a goblin artificer. They do not know what to expect but it will probably not be safe.
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The party has an enjoyable evening eating and drinking a lot of wine at Aminata's family home while getting to know their new ally Fairouz. They then travel to the abandoned home of the goblin artificer they have been asked to investigate by Madame Gaultier.
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A little bit late but hopefully still fun. Our Halloween special episode. The party is brought to a town approximately halfway between Cherville and Lyon to investigate the disappearance of a young boy who ventured into a ruined house rumoured to be haunted. A locate person spell by Gwynn confirmed he is alive but he location could not be confirmed…
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Having returned to Cherville the party now must come up with a plan on how to cure Du Bois of his possible lycanthrophy. He may not realise he has even been cursed as there has not been a full moon. But even if he has he may not wish to give up such power. So they will have to use a combination of cunning and perhaps feminine charm, something they …
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The party spends a few more days in Paris waiting for some enchanted items they had commissioned to be ready. They then travel several days back to Cherville, the small town in the middle of France where they all meet each other and where they suspect one of the locals may now be cursed with lycanthrophy and in need of a cure that he may not actual…
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Having escaped the fight in Cambrai the party now flees to Paris afraid that Mont Clerc might try to track them down to get revenge for what they did. Mina is hoping to arrange to transport her brother back to the family farm in Switzerland while the rest of the party plans what to do next.
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Having discovered the secret lair of the mysterious artificer Sebastian Mont Clerc beneath the hospital and having discovered the horrors he was committing there the party finds themselves in a deadly battle against a powerful sorcerer. They have fought some powerful fey but this man may be too much
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The party returns to the hospital but finds it locked to visitors with a sign outside claiming there is a pox. They must get back inside but how will they do this? Maybe Justine's familiar Ancalagon the fairie dragon can sneak in? But if he does what can he do?
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Our heroes are introduced to a friend of the doctor who works with Mina's brother. Monsieur Sebastian Mont Clerc, a very handsome artificer who is an old friend of the doctor. They have also learned that the missing friend of the dead murderer is apparently somewhere in the hospital. What does this mean and is Mina's brother safe?…
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The party talks to the constabulary regarding the murder who was found dead the day before his execution. They also learn of a friend of his who they try to track down to ask some questions and learn more. A lot of strange things happening in Cambrai but our sleuths are doing a good job tracking down the clues.…
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Our heroes return to Cambrai. But not just to see Mina's brother again. Something strange is happening in the city. A man sentenced to be hanged found dead in his cell the day before his execution and other mysteries too. Let's hope Mina can keep her brother safe while still trying to find out what is happening here.…
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The party returns to Paris to give the treasure they found in the fey mound to their employer. While there the use the treasure they just found to purchase a number of magical items for this power artificer as well as ordering more. They also must decide what to do next though it is likely they will be returning to Cambrai where Mina's brother is…
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The party finds themselves in the thick of a deadly battle against strange shadowy enemies. Not sure if they are fey creatures or magical constructs left behind by the previous inhabitants to guard their treasures. Regardless this is a tough fight
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Our heroes find that while this fey mound does not appear to have any magical inhabitants it has plenty of magical traps. Hopefully a combination of Aminata's rogue skills, the party's magic and some luck will be enough to get them through!
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Our heroes travel to the Carnelle Forest just outside of Paris to explore a Fey Mound for their new employer the beautiful artificer Madame Joséphine Gautier. Accompanying them is a rather unusual but delightful gunslinger named Sophie from the British colony of Canada. Hopefully they will not have to rely on her firearms skills but it never hurts …
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Having arrived in Paris the party meet with Madame Joséphine Gautier, the beautiful artificer who will be hiring them for their next job. They discuss it with her while also purchasing some powerful magic items on credit and Gwynn spends some quality time with this exotic beautiful woman.
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The party tries to do what little they can for Mina's brother in the hospital while planning their next move. They have been offered a job by an artificer they meet in their travels. Exploring an abandoned fey mound. Certainly a risky task but one which might lead to wealth and other treasures.
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Sylvia having used some of her druid magic to help nourish Alois he seemed to look slightly healthier for it. The party will have to plan what course of action to take next. Will they stay in the city and try to help Mina's brother or will they take the job exploring the Fey Mound in the hopes of finding magic that might heal him.…
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The party arrive in the city of Cambrai where they have tracked Mina's brother using magic from Gwynn. She is anxious to see him but in what state will he be in. It has been nearly a year since any of her family have heard from him and until recently she did not even know if he was alive. Is he healthy? Is he whole? Will he even recognise her?…
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As our heroes continue their journey on the train they get a chance to learn more about the beautiful and mysterious woman who appears to have taken an interest in Gwynn. They also witness some very strange and magical activity on their journey that has nothing to do with them or the party witch's new admirer…
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Our heroes start their journey in search of Mina's brother. They will have to travel nearly 400 km north close to the Belgian border. The first leg of this journey being a coach ride to Lyon and the train to Dijon. What should be an uneventful journey however becomes very interesting when they meet a stunning woman who shows a keen interest in Gwyn…
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The party must face down this trio of shapeshifting merfey and return their treasure quick enough that the fey do not look to seek out revenge for the theft. They must also plan for their upcoming journey north to the Belgian border where Gwynn's spell has revealed the location of Mina's brother.
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The party having seen a trio of fey shapeshifing into dragons demand that treasure stolen from them be returned and now on the hunt for the suspected thief. While they are quite certain they know who the guilty party is will they be able to find them in to and be able to return this treasure to appease the fey?…
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The party is very busy trying to get things done. Sylvia runs another workshop showing the villagers how to make charms to try to protect their homes from the fey while Gwynn collects the materials she needs to attempt to locate Mina's brother. All while worrying about Du Bois who had seemed very sick after being bitten by the werewolf.…
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Having survived their fight with the werewolves the party confronts the Castillion family who they are certain are the creatures they were fighting. Sylvia and Gwynn also study and learn some new spells. The party is also concerned about Du Bois who was bitten by one of the werewolves in the fight and check on him to see how he is…
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The party's fight with the werewolves continues. Du Bois having been bitten by one of them is a bad change in the battle. Will they be able to come out alive while still avoiding killing these creatures they are certain are locals that they know.
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The party finds themselves facing a trio of werewolves. They are certain that these creatures are local villagers and think they know exactly which family so find themselves in a terribly difficult position. They do not want to kill them, but they must also protect themselves. They also have the temperamental Philip Du Bois with them who will most …
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Having returned to Cherville after their battle with Melisende Sylvia organises a demonstration to some of the villagers to teach them how to make charms to protect their homes from the fey in the same way the Castillion family use. Sylvia is also introduced to a new villager that Gwynn thinks could be a possible companion for her and who might be …
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Our heroes are still separated in this deadly forest. All many of fey creatures live here from griffins to unicorns and that is not including the dangers of falling through a portal and being lost in the fey realm. Hopefully the party can keep their wits about them, find each other and find a path to safety.…
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Having escaped Melisende the party finds themselves separated. Gwynn returned to Melisende's cabin for who knows what reason. Aminata realising Gwynn was not with them turned back but almost immediately got hopelessly lost in the living, moving forest and Mina and Sylvia find themselves together trying to find the rest of the party while Justine fl…
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