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Dicey Stories

Dicey Stories

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stories shaped by dice - a (mostly Genesys) tabletop RPG actual-play podcast with emphasis on storytelling - listen to us play or read the serialized narrative
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Thrandolil’s apparatus performs the function he built it for. Scene 9 Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. Need context? Jump to …
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Cleve and Mariah reach Dr. Van Hoff’s damaged and stranded ship. Scene 5 Scene 6 Scene 7 Scene 8 Our music is from Purple Planet Music. Visit them at purple-planet.com. Need context? Jump to the start of the series!Από τον Dicey Stories
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Thrandolil’s research experiment gets underway. Scene 7 Scene 8 Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. Need context? Jump to the st…
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Cleve uncovers evidence that Dr. Van Hoff, one of the University researchers he and Mariah met on Skull Island, has since run into trouble. Scene 1 Scene 2 Scene 3 Scene 4 GM Note Hydracoral as seen in this episode is directly inspired by the alien unit in Civilization: Beyond Earth. In the video game, it’s just a barrier, but in our game, hydracor…
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Tric and Heppa meet with Volas and Thrandolil about the latter’s research. Scene 5 Scene 6 Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. N…
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Mariah and Cleve consider their next steps in preventing a repeat of the Unity shipwreck disaster. Scene 27 Scene 28 Scene 29 Scene 30 GM Note The nature of wildlife in this episode is directly inspired by real scientific research. Barramundi are a type of coastal fish that can live in both saltwater and freshwater. But as they’re only capable of b…
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A council of mages meets at the Estbryn encampment. Scene 3 Scene 4 Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. Need context? Jump to th…
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Cleve and Mariah see to everyday business at the Headquarters Dome. Scene 23 Scene 24 Scene 25 Scene 26 Our music is from Purple Planet Music. Visit them at purple-planet.com. Need context? Jump to the start of the series!Από τον Dicey Stories
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Tric, Heppa, and Kachen theorize about what Thrandolil will do with his magical contraption and Anador’s circlet. Scene 1 Scene 2 This arc contains references to the Battle for Wesnoth campaigns Eastern Invasion and The Hammer of Thursagan. It uses the material mechanic from the I Declare supplement, available from the Genesys Foundry on DriveThruR…
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Elves, humans, and saurians recover from the assault. Scene 8 Scene 9 Scene 10 GM Notes I originally thought the campaign was going to end with a trek across the Bitter Swamp to Mal-Ravanal’s fortress for a final showdown there. I was going to ambush the players with drakes along the route. However, as events in our story developed organically, tha…
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Marina collects more data on chironic connections to resonance energy. Scene 18 Scene 19 Scene 20 Our music is from Purple Planet Music. Visit them at purple-planet.com. Need context? Jump to the start of the series!Από τον Dicey Stories
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Sprizz and her drake allies attack Hezzis and Bzzazz’s encampment. Scene 5 Scene 6 Scene 7 Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. N…
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Tric and Heppa experience daily saurian life up close and learn more about the society. Scene 1 Scene 2 Scene 3 Scene 4 GM Notes Of all the peoples that Tric and Heppa interacted with during this campaign, the saurians have always felt to me like the most foreign. They have very short lives, they have a very rigid gender divide in their societal ro…
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With the chase over, a battle ensues in the swamps. Scene 13 Scene 14 Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. Need context? Jump to …
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Checkerboard gets settled into her new life at Data Haven. Scene 9 Scene 10 Scene 11 Scene 12 Scene 13 Our music is from Purple Planet Music. Visit them at purple-planet.com. Need context? Jump to the start of the series!Από τον Dicey Stories
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Wolf-mounted goblins pursue Tric, Heppa, and their loaded cart of recovered people and items. Scene 11 Scene 12 Note: This episode uses our Chase rules. Find them here. Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC B…
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While Datajack Prime attends to systems at Data Haven, Mariah helps Takuto reach out to Arx. Scene 5 Scene 6 Scene 7 Scene 8 Our music is from Purple Planet Music. Visit them at purple-planet.com. Need context? Jump to the start of the series!Από τον Dicey Stories
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Kachen pursues one additional goal at the orc encampment. Scene 7 Scene 8 Scene 9 Scene 10 Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. N…
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Mariah and Cleve instigate a few more changes in the Morgan Domes before heading back to Data Haven. Scene 1 Scene 2 Scene 3 Scene 4 Our music is from Purple Planet Music. Visit them at purple-planet.com. Need context? Jump to the start of the series!Από τον Dicey Stories
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While Tric and Heledd barter for Anador’s circlet, Heppa and Kachen search for the missing journals. Scene 5 Scene 6 GM Notes Mainline orcs in the Battle for Wesnoth video game don’t have any magic. For Gugdish, I once again took my inspiration from the expanded units featured in the User-Made Content campaign A War of Life and Death, which include…
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Peace is made between Morgan Industries, the Stepdaughters of Chiron, and Data Haven. Scene 30 Scene 31 Scene 32 Our music is from Purple Planet Music. Visit them at purple-planet.com. Need context? Jump to the start of the series!Από τον Dicey Stories
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Heledd’s carefully crafted plan gets the team within reach of their targets. Scene 1 Scene 2 Scene 3 Scene 4 GM Notes The Battle for Wesnoth video game has a take on orcs and goblins that I haven’t seen anywhere else. They’re the same species, as are half-orcs. The different designators arise from the physical capabilities of the individuals. Orcs …
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Morgan Industries’ new board of directors convenes for the first time. Scene 26 Scene 27 Scene 28 Scene 29 Our music is from Purple Planet Music. Visit them at purple-planet.com. Need context? Jump to the start of the series!Από τον Dicey Stories
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Each in their own way, Tric and Heppa seek to improve Kachen’s situation. Scene 16 Scene 17 Scene 18 Scene 19 Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit the…
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With a surprise election underway, the domes of Morgan Industries are abuzz with excitement. Scene 20 Scene 21 Scene 22 Scene 23 Scene 24 Scene 25 Our music is from Purple Planet Music. Visit them at purple-planet.com. Need context? Jump to the start of the series!Από τον Dicey Stories
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Heppa and Tric enjoy a discussion of magic theory with Cwuml, a silver mage. Scene 13 Scene 14 Scene 15 GM Notes Tric’s story about using symbols to teleport between established locations was inspired by the teleportation system in the video game, Betrayal at Krondor. I’ve never played it myself, but Tric’s player did when she was younger. Our char…
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With elections underway, Mariah and Cleve each use their own unique skill sets to support Fritz. Scene 16 Scene 17 Scene 18 Scene 19 Our music is from Purple Planet Music. Visit them at purple-planet.com. Need context? Jump to the start of the series!Από τον Dicey Stories
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While Heppa sees to one more patient, Tric gains one more quest. Scene 11 Scene 12 GM Notes Lots of units from the Battle for Wesnoth video game are going to come out in this epic battle, as I’m sure you can imagine. We had a Goblin Pillager and an Orcish Crossbowman menacing Heledd in her Rhaessa disguise, and we referred to Tric not being Dunefol…
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Mariah and Cleve meet with Nwabudike Morgan, CEO of Morgan Industries and chair of the board. Scene 13 Scene 14 Scene 15 Our music is from Purple Planet Music. Visit them at purple-planet.com. Need context? Jump to the start of the series!Από τον Dicey Stories
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Terwaen secures medical treatment for Tric and Heppa, who in turn secure her a promotion. Scene 9 Scene 10 Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them a…
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Cleve and Mariah try to convince Xiao to delay the blockade. Scene 9 Scene 10 Scene 11 Scene 12 Note: A pretty powerful monsoon rolled through during this part of the play session. Please bear with us as we incorporate it into the story. I’ve cleaned it out of the audio as best I can, but there’s only so much one can do against the power of nature.…
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Vicious skeletal cavalry threaten Tric’s carefully selected team. Scene 7 Scene 8 Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. Need conte…
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Cleve and Mariah get more support for Fritz in the upcoming election. Scene 5 Scene 6 Scene 7 Scene 8 Our music is from Purple Planet Music. Visit them at purple-planet.com. Need context? Jump to the start of the series!Από τον Dicey Stories
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Tric’s crack team braves the dangers of the swamps. Scene 4 Scene 5 Scene 6 Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. Need context? Ju…
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Tric leads his special scouting task force around the edge of the battlefield. Scene 1 Scene 2 Scene 3 GM Notes This episode makes reference to birds that carry and drop burning sticks. This isn’t something I made up. If you’re interested in learning more about this tool usage by some Australian birds, I’ve linked an article here: https://altoona.p…
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Mariah and Fritz meet with Leyland Campos to pitch changes to the Morgan Industries board of directors. Scene 1 Scene 2 Our music is from Purple Planet Music. Visit them at purple-planet.com. Need context? Jump to the start of the series!Από τον Dicey Stories
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Tric’s contingency plans regarding Thrandolil do not go over well with Heppa. Scene 9 Scene 10 Scene 11 Scene 12 Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit …
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Cleve and Louisa race against the clock to rescue Snacker before he gives Fritz up to the authorities. Scene 19 Scene 20 Our music is from Purple Planet Music. Visit them at purple-planet.com. Need context? Jump to the start of the series!Από τον Dicey Stories
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House Thrandolil hosts a large family dinner, much to Penna’s displeasure. Scene 6 Scene 7 Scene 8 Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnot…
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Tric welcomes his sister Terwaen to Estbryn Forest while Heppa brings Alric in for his first visit. Scene 1 Scene 2 Scene 3 Scene 4 Scene 5 GM Notes I got the new alcoholic drink in this episode, Joli Rouge, from a song of that name by the Dreadnoughts. It’s got a really fun video that think you should check out: https://www.youtube.com/watch?v=Yeh…
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Mariah and Cleve meet with Shu-Fen about unseating Nwabudike Morgan. Scene 9 Scene 10 Scene 11 Scene 12 Scene 13 Scene 14 Scene 15 GM Note Coming out to someone you care about is rarely easy. Mariah and Fritz each take a risk here in being open, and fortunately it works out for them. Scene 14 of this arc hits close to home for several of us at Dice…
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Tric and Heppa pay the dwarves of Untdunben another visit. Scene 13 Scene 14 Scene 15 Scene 16 GM Notes There are no trains in the Battle for Wesnoth video game, at least not any of the campaigns I’ve played. So why do these dwarves have a train? Well, while contemplating this rematch with the dwarves of Untdunben, I rolled on the Mythic GM Emulato…
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All is not well at the shop of Fritz the Tailor. Scene 4 Scene 5 Scene 6 Scene 7 Scene 8 Our music is from Purple Planet Music. Visit them at purple-planet.com. Need context? Jump to the start of the series!Από τον Dicey Stories
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Tric and Heppa negotiate with saurians. Scene 10 Scene 11 Scene 12 GM Notes This arc, we used a number of video game units to help flesh out our story. Tric imagined Breda as an Elvish Captain. Quemilya’s magic theory discussion was influenced by the Sorceress write-up, as Tric’s training is by the one for the Elvish Lord. And some of the rapid-see…
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Mariah and Cleve get unexpected help reaching the main Morgan dome. Scene 1 Scene 2 Scene 3 Our music is from Purple Planet Music. Visit them at purple-planet.com. Need context? Jump to the start of the series!Από τον Dicey Stories
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