Cyber-Wars and Days of Wonder - Show #2 - 06/27/2006
Manage episode 155976440 series 1172796
Το περιεχόμενο παρέχεται από το Kevin Devine. Όλο το περιεχόμενο podcast, συμπεριλαμβανομένων των επεισοδίων, των γραφικών και των περιγραφών podcast, μεταφορτώνεται και παρέχεται απευθείας από τον Kevin Devine ή τον συνεργάτη της πλατφόρμας podcast. Εάν πιστεύετε ότι κάποιος χρησιμοποιεί το έργο σας που προστατεύεται από πνευματικά δικαιώματα χωρίς την άδειά σας, μπορείτε να ακολουθήσετε τη διαδικασία που περιγράφεται εδώ https://el.player.fm/legal.
Review of Cyber-Wars, http://www.cyber-wars.com Steep Learning Curve Lots of similar sounding options Options that are important are hidden amongst options that are superfluous Rechargable Statistics: Energy, Capacity, Intent Combat Stats: RAM, CPU Speed, BUS Speed, Harddrive A number of options and a lot of room to advance Premium Package is $5 to buy more energy or increase the regeneration of energy Regeneration gets full every 7 hours or so, which is a time commitment for some casual players Final Grade: C, I found too much of the game to be complicated and not enough advancement Review of Days of Wonder, www.daysofwonder.com Games Available: Ticket to Ride (USA and Europe), Queens Necklace, Gang of Four and Fist of the Dragonstones Java-based, but I found it to be very stable and easy to use Ticket to Ride has a lot of players all the time, the others may be more difficult to play at any given time. Exactly duplicates the boardgame/cardgame (Except with automated scoring and a highlight of destinations in TTR) Karma system No tournaments or serious ladder system. There is ranking but it is simply a number (there is no top players list I could find) AI bots have different flavors: LongBot, DirectBot, DumbBot
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